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<title>FabGL: Member List</title>
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  <td id="projectalign" style="padding-left: 0.5em;">
   <div id="projectname">FabGL
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   <div id="projectbrief">ESP32 VGA Controller and Graphics Library</div>
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<div class="header">
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<div class="title">fabgl::VGAControllerClass Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#acdc8b95372c01a76deeb4abe360d0295">begin</a>(gpio_num_t redGPIO, gpio_num_t greenGPIO, gpio_num_t blueGPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ab62e5ccbc44d03e43205403123f2bdd1">begin</a>(gpio_num_t red1GPIO, gpio_num_t red0GPIO, gpio_num_t green1GPIO, gpio_num_t green0GPIO, gpio_num_t blue1GPIO, gpio_num_t blue0GPIO, gpio_num_t HSyncGPIO, gpio_num_t VSyncGPIO)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#af762ae3115f998e6a9fdf12d246689bf">begin</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a6257b8aeb6048b3c9075530ea4362654">createRawPixel</a>(RGB rgb)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a7e0814c52bfc5eecd93fbb5ebce8d423">enableBackgroundPrimitiveExecution</a>(bool value)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ae667203ac63d3c59b975f5cc862a61b9">enableBackgroundPrimitiveTimeout</a>(bool value)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a643740e39822e9e74e80be55ab9d34c1">getBitsPerChannel</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a47e987421a0498f478076676edffd607">getScanline</a>(int y)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#af3406190a30fc46070da0a7353da4082">getScreenHeight</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ad7310c48604f37aec2ea3274fefd405c">getScreenWidth</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a725e8d47fe8e3cab8eafaa631b61fb69">getViewPortCol</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#aa929ec6c723ffc3fea0d2996224f972d">getViewPortHeight</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a53fbba084a7f46d9356871ed1b16af83">getViewPortRow</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a537026eab81ff0f128185b0049644be5">getViewPortWidth</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ac769ed638e5add668706de38f5d6c55a">isDoubleBuffered</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a16843256aeff799ff96654cef6a231e7">moveScreen</a>(int offsetX, int offsetY)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a25f1f95c5ba5cfa97fdba9d7115f2286">processPrimitives</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#abcbaf2c8b9afb44376da7096c1e4438e">readScreen</a>(Rect const &amp;rect, RGB *destBuf)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a9ad964ad05d839dd99bd73897b5cab84">refreshSprites</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a574b90ddf0e243837ea00ff0c3ebc8d6">removeSprites</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#afa57c12d24f1706685afa7d7e96c2cdc">resumeBackgroundPrimitiveExecution</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a192b049b972edc3eb8a817d641688f7d">setMouseCursor</a>(Cursor const *cursor)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ae4b4775f4fc880932ae1abeeb0a1acc0">setMouseCursor</a>(CursorName cursorName)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a5351ed408f04a666b3969311f59956cb">setMouseCursorPos</a>(int X, int Y)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a42d16928e14c395e491431e4b297b2c4">setRawPixel</a>(int x, int y, uint8_t rgb)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#ac190a844ead4bb68817c733fb0c9a5af">setResolution</a>(char const *modeline, int viewPortWidth=-1, int viewPortHeight=-1, bool doubleBuffered=false)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#a7ba7a412c75f41a898929e18dae10353">setSprites</a>(T *sprites, int count)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#affb399316e3a45b6b3ae601544dbc3a9">shrinkScreen</a>(int shrinkX, int shrinkY)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#acc8e8edb6d677fed102ca33cb59badf2">suspendBackgroundPrimitiveExecution</a>()</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html#aeb7c2b7881a541405690fe44f4c94be6">writeScreen</a>(Rect const &amp;rect, RGB *srcBuf)</td><td class="entry"><a class="el" href="classfabgl_1_1_v_g_a_controller_class.html">fabgl::VGAControllerClass</a></td><td class="entry"></td></tr>
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